Obstruction
Obstruction is a strategy which impedes a user’s task flow, making an interaction more difficult than it inherently needs to be, dissuading a user from taking an action.
Interaction Contexts
- account
- checkout
- consent
- navigation
- privacy
- settings
Harmed Goals
- control
- time
Symbiosis
Bright alternatives to this dark pattern
Examples
Selfmade Example
Selfmade Example
Sources
Dark Pattern Ontology adapted from Gray et al. (CHI ’24)
Direct
Inferred
Pattern Levels
Source not found.